Abstract
Games are among problems that can be reduced to
optimization, for which one of the most universal and productive
solving method is a heuristic approach. In this article we present
results of benchmark tests on using 5 heuristic methods to solve
a physical model of the darts game. Discussion of the scores and
conclusions from the research have shown that application of
heuristic methods can simulate artificial intelligence as a regular
player with very good results.
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