TY - JOUR N2 - The article presents a brief exposition of alternative ways of creating virtual objects and the status of their existence inspired by the relevant views of Plato, Aristotle, Franz Brentano and Karl Popper as well as various conceptions of representation. I argue that the present state of research on the problem of “computer” virtuality shows that it is necessary to explore first the ontological issues of virtual objects. Only these issues will solve the mystery of the creation and existence of virtual objects. The consideration of these issues are suppressed by the fact that contemporary philosophy has removed both metaphysics and, with-it, ontology. That is why, and for reasons for reasons of substantive accuracy, I show how traditional ontological and ontologically inspiring approaches are—when modified— promising candidates for exploring the nature of virtual objects, first of all, problems of their existence and creation. L1 - http://www.czasopisma.pan.pl/Content/117242/PDF/Mazurek.pdf L2 - http://www.czasopisma.pan.pl/Content/117242 PY - 2020 IS - Część 1 EP - 154 KW - virtuality KW - virtual object KW - virtual reality KW - representation in computer sciences A1 - Mazurek, Mariusz PB - Instytut Filozofii i Socjologii PAN PB - Instytut filozofii UMCS VL - Tom 8 DA - 2020.06.30 T1 - On virtual objects SP - 137 UR - http://www.czasopisma.pan.pl/dlibra/publication/edition/117242 T2 - Filozofia i Nauka ER -